Mirage is a game about perception and popcorn. An underwater tophat that has coupled together with a human foot to explore its surreal surroundings, eating popcorn and enjoying life.








Awards & Recognition
Best Experimental Game, Sense of Wonder Night, Tokyo Game Show | Tokyo, JP |
Swiss Game Selection, Swiss Arts Council Pro Helvetia | Neuchâtel, CH |
Excellence in Visual Art Nominee, Independent Games Festival | San Francisco, US |
Grand Prize, European Indie Game Days | Marseille, FR |
Originality Award, European Indie Game Days | Marseille, FR |
Best Audio Nominee, BIG Festival | São Paulo, BR |
Exhibitions & Showcases
Visual Playgrounds, Fantoche Animation Festival | Baden, CH |
20th anniversary exhibition, Cumulus Design Network | Shanghai, CN |
Spiel Computer Spiel | Stuttgart, DE |
Fidena Figurentheaterfestival | Bochum, DE |
Figurentheaterfestival | Basel, CH |
Realidades virtuais, Goethe Institut | Lisbon, PT |
Swiss Games Arcade, Swissnex | San Francisco, US |
Brasil International Game Festival | São Paulo, BR |
AMAZE Interact | Johannesburg, ZA |
Game On, Darklight Festival | Dublin, IE |
Swiss Game Lounge, House of Switzerland | London, UK |
Independent Games Festival IGF | San Francisco, US |
Indie Game Fest, Tokyo Game Show | Tokyo, JP |
FILE Festival | São Paulo, BR |
Bits & Beasts, Villa Wenkenhof | Basel, CH |
Credits
Game Design & Development – Mario von Rickenbach
Music – Andi Bissig
Mirage started as a project at the Zurich University of the Arts.